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曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE(SHOCK) UNBELIEVABLE (Sparky remix) jun feat. Sarah-Jane X3 激15 88-175 488/57 STREAM VOLTAGE AIR FREEZE CHAOS 87 105 32 88 69 踊譜面(11) / 激譜面(15) / 鬼譜面(18) 譜面 http //eba502.web.fc2.com/fumen/ddr/x3/unbeli_s_4m.html 動画 https //www.youtube.com/watch?v=rhPjxzu_Mxo (1P x1.5, 2P x2.0, RAINBOW, handclap) http //www.youtube.com/watch?v=85S8OJvBdd8 (1P x2.5,NOTE,2P x2.5,REVERSE,NOTE)ハンドクラップ有 http //www.nicovideo.jp/watch/sm27767775 http //www.nicovideo.jp/watch/sm27767775 (x2.0, RAINBOW, 6 40~) https //www.youtube.com/watch?v=ECo1jI0Nvgw 解説 BPM推移 175-88-175 高難度のjun曲の例に漏れず、入り足が紛らわしい箇所やアフロ踏みが頻出する。スイッチを使わせる事を意図した配置などもあるので気をつけたい。 捻りを含む16分踏みとフリーズアローが複雑に絡むので見切りづらい。 道中に2回16分9連、ラストに16分17連。全て交互踏み可能である。 低速は易しいので少しだけ休憩できる。 名前 コメント コメント(感想など) 最新の10件を表示しています。コメント過去ログ 初見で特攻しましたけど、どうにかクリア出来ました。明らかな局所難譜面で、その局所の難易度が、中々ヤバイですね。コレが例のjunはドS… - 2014-07-03 15 21 36 足18の鬼ハデスをやってみてください。そこにjunの本性がよく現れています。まさにUNBELIEVABLEなドSぶりです。 - 2014-07-03 17 06 26 ヨロロ(激)撃破したばっかりなので、足15が限界です。銀夢・着物・サムライとかの、足15群でも、自分にとっては充分、ドSです… - 2014-07-03 21 08 36 ダメ元で特攻してみるのも良い経験になるよ。というか、俺みたいな発狂ラーは常にそういう経験の連続だよ - 2014-07-03 21 19 55 局所難といいつつも意外と足15だとそうでもないと最近感じるようになった BPMがあまり早くないせいかな - 2014-07-03 21 27 05 最近の15はもう16行けよ行ってくれよお願いだよーっ!な曲が多すぎるから相対的にアンビリが楽に感じられるのは自然なことなり - 2014-07-04 22 37 23 実際にプレイしたら、曲名の意味が理解出来ました。要するに、譜面が信じられない程鬼畜って事ですね。特にサビとか、ラス滝とか。 - 2014-08-05 22 56 52 そういうことだ。更に言うなら、ただでさえ信じられないものがスパーキーにリミされてっから - 2014-08-06 00 32 46 一応マジレスすると大切な人(you)との別れの歌で、UNBELIEVABLEなのはyou。ただし英語によくあるyouが誰なのかをぼかしつつものすごくポジティブにハッピーな単語を並べた歌詞なのでyouは大切な人でも神様でもOK。まあyouを譜面とすると「ぐるぐる回る」「置いていかないで」「信じられない」あたりの歌詞がしっくりハマるでそれでもOKかな…。 (2023-07-31 18 03 21) クリア記念に。これを踏みこなすのは相当な技量がいるけど、難所が散らばってる上に回復地帯もあるので、難所以外をきちんと踏めてさえいればクリアは近いはず。 - 2014-12-08 07 06 26 イントロ&アウトロでは8分2連でスイッチを使うこと。サビでは交互踏みを徹底して流れの逆足入りやアフロも踏むこと。この2点を守るだけで譜面をかなり綺麗に踏めるようになる。 - 2015-05-25 23 29 33 足13もクリアが怪しいレベルだがミス58でクリア。8分単踏みなど密度の低い箇所で回復して何とか凌いだ。低速地帯のFA絡みの矢印は非常に簡単で休憩できるから体力切れにならずに済んだ。 - 2017-03-01 20 57 39 正規苦手ならミラーがめっちゃオススメです。捻り地帯も16分もかなり踏みやすくなるはず。 - 2017-07-05 19 32 30 踏みづらいって言われてるけれどサビの16分3連はひねれば交互に撮れる地帯なので中途半端にスライドはいるクレラブよりも踏みやすく、地団駄がない超侍や着物より体力を使わず、シルドリよりも速度が遅い。ドS入門なので15のjunやりたい人がまず選ぶべき譜面。 - 2017-07-20 13 58 18 交互に踏めると滅茶苦茶楽しい。17,18クラスだとこの譜面の難所を詰めたような譜面が頻出するので捻りアフロ練習に最適。回復ゾーンと難所が交互に来るので難所でミスっても落ちないところもオススメポイント。 (2020-05-14 22 53 51) 譜面ソムリエ的の俺的に最高峰評価の譜面。ユーロビートの特徴としてリフと呼ばれる歌のない部分があるのだがこれの使い方が非常に効果的。曲の構成はリフ→Aメロ→Bメロ→サビ→リフ→Cメロ→サビ(リフ付き) 。譜面最難関のサビを抜けた後のリフはコード進行が同じで実質サビの延長として踏めるため(と言うかサビが意図的に抑えられているので曲中最も盛り上がるのがリフ)、技巧派の譜面ながら爽快感とともに脳汁をドバドバとまき散らしてくれる。(2023-07-31 18 08 45)
https://w.atwiki.jp/vrcinmu/pages/124.html
初心者解説の裏技.vrc1 http //www.nicovideo.jp/watch/sm43210013 初心者解説の裏技.vrc2 http //www.nicovideo.jp/watch/sm43214307 パブリックマクドの裏技.vrc3 http //www.nicovideo.jp/watch/sm43217345 booth出品の裏技.vrc4 http //www.nicovideo.jp/watch/sm43261790 ホラワ初心者の裏技.vrc5 http //www.nicovideo.jp/watch/sm43262121 ホモと見る居場所が無いホモ【個人撮影映画】.vrcmovie1 http //www.nicovideo.jp/watch/sm43274306 対戦ゲームの裏技.vrc6 http //www.nicovideo.jp/watch/sm43304912 放浪の裏技.vrc7 http //www.nicovideo.jp/watch/sm43349165 懐かしいゲームの裏技.vrc8 http //www.nicovideo.jp/watch/sm43396648 なんかの裏技.vrc9 http //www.nicovideo.jp/watch/sm43406226 ちんぽの裏技.vrc10 http //www.nicovideo.jp/watch/sm43416345 ワールド紹介の裏技.vrc11 http //www.nicovideo.jp/watch/sm43429628 スマホdeVRの裏技.vec12 http //www.nicovideo.jp/watch/sm43441338
https://w.atwiki.jp/vrcinmu/pages/70.html
Runa/Luna_cybenetic.114514 http //www.nicovideo.jp/watch/sm42861913 VIRTUAL SEX は案外イケる!? http //www.nicovideo.jp/watch/sm42877368 Runa_ギリギリ稼働限界 http //www.nicovideo.jp/watch/sm42880949 アンドロイドガ電気羊ノ夢見テドウスンダヨオレガゼンゼンキモチヨクネェジョンヨ http //www.nicovideo.jp/watch/sm42938178 RUNA/LUNAでGETCHA! http //www.nicovideo.jp/watch/sm43011389 VIRTUAL SEX は案外イケる!!? http //www.nicovideo.jp/watch/sm43351357
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Welcome to RIFT™! Ascend a Friend is now live – recruit your friends! Your friend can start their Free 7-Day Trial today! ====================================== RIFT 1.3 - WAVES OF MADNESS - 6/22/11 == 1.3 KNOWN ISSUES == * Guild Banks are not yet available thanks to an excellent find by our PTS testers. We will update you on their status later today. * Iron Pine Peak daily quests are not properly awarding Plaques of the Mountaineer - a hotfix for this is underway. == FEATURED == * The opening of Hammerknell draws near; the forces of Water and Death stand to unleash their power on Telara while the Ascended rush to contain Akylios and his cult. * Character Transfers are now open - see below for details on moving your character or guild! * Quantum Sight and Omen Sight now allow Ascended to see all new Artifacts for all new collections! * A variety of new costume armor can be found in Iron Pine Peaks, Stillmoor, and Shimmersand. CHARACTER TRANSFERS * Character transfers are free and a character can be moved once every 7 days. * To be eligible for a transfer, your character must meet the following requirements - Level 15+ [does not apply to characters on designated Trial Shards] - If under level 40, the maximum Platinum that you can transfer with is capped at 3 Plat per character level. - Your account cannot be Coin Locked - You cannot have mail left in your mailbox, or auctions left on the auction house/pending bids. * Initiate a Character Transfer from the Character Select screen. * Not all shards or factions will be open for transfer at a given time; this will change based on population balance. * If your name is not available on the desired shard, you will be prompted for a rename prior to moving. * Once you accept the transfer, it will take several seconds to complete. * For information on transferring your guild [as a guild leader], or joining your guild after it has moved, see below under GUILD TRANSFERS. GUILD TRANSFERS * Guild leaders will be able to choose whether or not to move their guild with them to a selected shard after satisfying all of the above transfer process requirements. * The Guild Bank must be empty for a guild to be eligible for transfer. * If you are a member of a guild that has moved shards, you will be informed the next time you log in, and the same information will be available on the guild window until you transfer or join another guild. * If you choose to transfer shards with your guild, the destination shard and faction will always be available to you, even if it is closed to non-guild transfer characters. * You will need to meet all of the above individual character transfer requirements. * Once your individual transfer is complete, you will be automatically joined with your guild on your new shard. GUILD BANKS * Details on Guild Banks will be available once these are activated. GENERAL * The Spoils of War comes to a close, and the daily quests and currency no longer drop after the release of Waves of Madness (1.3). * Added a wide variety of new artifacts that can only be found by those Ascended that possess Quantum Sight or Omen Sight. New rewards and titles come along with them! * The Icewatch Quartermaster in Iron Pine Peaks has a new set of costume armor for sale! * The Quartermaster for the Order of Mathos in Stillmoor now offers new costume recipes for Armorsmiths! Collect a set of Refurbished Mathosian armor! These recipes require Tarnished Mathosian armor pieces, which drop from Undead and Endless Court mobs throughout the zone. * Fixed expiration issues with temporary runes - they should now behave as expected. * Multiple incoming quest-sharing offers will now be properly queued. * Fixed a few artifact locations that had fallen victim to being stuck in invisible walls or beneath ice. * Starting armor pieces will no longer allow you to try to dye portions of it that cannot be dyed, and cheat you out of a dye item. * Fixed a bug preventing you from moving armor directly from your bank into a Wardrobe slot. * Lava and Tar no longer have an effect on dead characters. * Fixed a number of bugs where runes and other item effects were not being correctly removed when the enhanced item was un-equipped. * Item tooltips for artifacts now list if you ve already collected the item if you are viewing the tooltip outside of your completed/in-progress collections window. RIFTS AND INVASIONS * With the passing of the Spoils of War prelude, coin rewards for zone wide events have returned to previous levels. * All zone events now use the blue shield icon on the map to indicate wardstones that must be defended. * Expert Rifts will now be labeled as such on the map when opened. * Rift lures and husks now have unique and improved icons. * Raid Rift Growth of the Aelfwar Fixed some of Earl Aelorwin s abilities and their interaction with spell reflections. * Raid Rift The Golden King The fourth stage will no longer completely reset if a single NPC within it resets aggro. * The Scarwood Reach zone event, Double Danger, now correctly shows only 3 locations to defend. * The Shimmersand zone event, Scourge of the Sands, had some issues fixed where otherwise eligible players would not get credit for the final event boss. * The Stillmoor Rift, Endangered Souls, has more buffer time between timed stages so they progress properly if a stage is completed in the last few seconds. * The Damned Spirit NPCs found in some Rift events will no longer hide beneath the ground. * Raid Rift dropped items, dropped essences, and merchant-bought essences have been upgraded! * Added purchasable Planarite in exchange for epic Rift currency on Rare Planar Goods merchants. * Raid Rift loot chests now despawn after 20 minutes instead of sticking around indefinitely. * A number of changes have been made to the rewards for Expert Rifts - Every member of the group opening the Rift will receive 4 Crystal Sourcestones if they are able to seal the rift. - Completing a daily quest for an Expert Rift now awards 6 Crystal Sourcestones. - Everyone participating in the Rift has an increased chance to receive Crystal Sourcestone as Rift loot. Due to this, general participants will no longer receive random Rift loot. - Essences obtained from Expert Rifts (dropped and store-bought) have been upgraded. - Ancient Sourceshards have been converted into Crystal Sourcestones. Bosses and events that used to drop Ancient Sourceshards now drop Crystal Sourcestones, and items that used Ancient Sourceshards for purchase currency now use the Crystal Sourcestones as well. Existing Ancient Sourceshards will be converted automatically. - Prices of lesser essences purchased with Crystal Sourcestone have been increased due to the higher drop rates. * Additionally, Raid Rifts have their rewards updated as well - Raid Rift essences have been improved in power. - Raid Rifts now always award one Inscribed Sourcestone to every member of the opening group. - Raid Rift daily quests now award 6 Inscribed Sourcestone. - Ancient Sourcestones no longer drop, and have been replaced with Inscribed Sourcestones. Existing Ancient Sourcestones will be converted automatically. - All items previously purchased with Ancient Sourcestone are now bought with Inscribed Sourcestone. - Lesser essences that can be purchased now cost 20 Inscribed Sourcestone. LOOKING FOR GROUP * The random dungeon cash reward now scales with your character level. * Players entering a dungeon instance via LFG will be unable to use the LFG system again for 10 minutes, or until the group defeats the first boss in the instance. * The first player to quit an LFG group before the instance is completed won t be able to use LFG again for 30 minutes, although it will take pity on groups that have had repeat wipes. * The Enter/Leave Dungeon option now only works when none of the dungeon party members are in combat. * The Group Formed popup now displays what kind of group you re forming - Rift, Dungeon, Quest, etc. * High-level players can use the Specific Dungeon tab to queue for low-level dungeons if they want to assist some lower level players through the instance. * When leaders queue their group for LFG, each member gets a popup confirmation window for which roles they want to fulfill. * LFG party leaders who lose a player and miss the initial replacement popup can now open the LFG interface to request another member. GUILDS * Due to changes in Guild Perks, all non-combat Guild Perk points have been reset. The ability for guilds to reset their own Guild Perk points for a fee is under development. * New guild perk Tithe Gains additional money from NPC kills that is added to the guild bank reserves. * An additional chat message is sent when a guild perk gives you bonus currency. * Stealth is no longer cancelled when a guild trains the Rift Extraction perk. * Guild Quest Defiant The Enemies of Telara Quest can now be updated in Expert Iron Tombs. ASCENDED POWERS * Characters can now purchase the Planar Lure Ascended Power if they missed the quest that grants it. * Made it so you can t waste Planarite buying the same Ascended Power multiple times. * The tooltip on all Ascended Powers in the merchant window now explains that it grants the ability permanently. CULT SAGA * The Life and Death epic quests that require group updates are now flagged as such, and are eligible for group matchmaking with the LFG tool! * Saga of the Endless Powers of Life and Air The Glade Orb once again drops for all members of a group. * Gnarladon, Cinderon, y u no spawn! You can now purchase lures for Gnarladon and Cinderon at the Sanctum Rift merchants. * The Saga of the Endless A Family Affair Some tweaks to make the quest update more reliable after scanning Marsinie. * A Snake in Sanctum Katia s monologue now only shows up if you need to summon Cealhaidh. * The Icewatch Now only requires Icewatch faction of Honored. COMBAT * Mana Regeneration Updated the calculation of mana regeneration to include diminishing returns. This should only be noticeable at higher levels and gear quality. * Constant jumping will not cause melee attackers to be out of range for attack. * NPCs now have a higher aggro threshold required to make them switch targets within melee range. * Stealth Fixed a bug with toggling melee auto-attack would cause stealth to break. * Fixed a bug causing the Class Mechanic UI to display effects from other players instead of just your own (ex Stormcaller, Necromancer). * Fixed some effects on pets to be lost when teleporting. * Fixed an issue causing abilities to fail to work properly against players that had just been stunned while jumping. * Fixed a bug causing some pet abilities to be inappropriately displayed as autocast-enabled after training a new rank of a pet. * Some procced effects could then cause other procs to go off - these have been cleaned up in general and should no longer occur. * NPC Beastmasters should no longer put the Fierce Strike debuff on their target. SOULS * Fixed a bug with Peace of the Grave reapplying incorrectly when zoning after resurrecting. CLERIC CABALIST * Nebulous Haze Now increases casting time of spells by 25%. INQUISITOR * Armor of Treachery Corrected the out-of-date tooltip to match the spell s current functionality. * Armor of Awakening The Critical Hit chance increase now displays properly in the Character stat window. * Divine Pardon Now reduces threat by the proper amount. * Lethargy No longer applies to Harsh Discipline and Aggressive Renewal if you haven t spent points in it. * Circle of Oblivion Fixed a bug where Circle of Oblivion could target locations the caster did not have line of sight to. JUSTICAR * Due to the below changes, characters with Soul Points spent in Justicar will receive a free soul respec. * Devout Deflection Now increases Parry by 30-90% of your Spell Power, and Dodge by 20-60% of your Spell Power. * Doctrine of Valiance Removed. * Humility Now available as a tier 4 branch ability. * Interdict Now available as a tier 5 branch ability. * Resplendent Embrace Now available as a 32 point root ability. No longer triggers a global cooldown. * Rebuke Now available as a 44 point root ability. Causes up to 5 enemies within 7 meters of the targeted enemy to run to and attack the Justicar for 3 seconds. Does not affect players or player pets. * Forced to Kneel Removed. * Commitment Now available as a tier 6 branch ability. * Thorvin s Law New tier 6 branch ability. Causes Precept of Refuge to reduce all magic damage taken by 5-10%. Requires Precept of Refuge and Safe Haven. * Righteous Mandate Will no longer be removed when the affected player changes zones. PURIFIER * Surging Flames Will no longer be removed when the affected player changes zones. * Disciple of Flame Now adds a Spell Power bonus to your Caregiver s Blessing of 5%, plus an additional 3% per point spent in Purifier above 36. Also adds a Spell Power bonus to all other Purifier absorption shields of 10% plus an additional 7.5% per point spent in Purifier above 36. SENTINEL * Marked by the Light Will no longer be removed when the affected player changes zones. TEMPLAR [PvP] * Echoes of Ascension Can no longer be purged. WARDEN * Tidal Surge No longer wasted if cast just after Healing Current. * Healing Current Corrected mana costs across all ranks. MAGE ARCHON * Casting speed debuffs will no longer cause Archon auras to gain a casting time if points have been spent to make them instant-cast. * Lingering Dust Now reduces melee and casting speed of the target by 25% for 20 seconds. The buff portion is unchanged. * Burning Purpose Damage procs are now affected by the Rising Vengeance ability. Reduced base damage dealt by Burning Purpose procs. * Lava Field Fixed a bug where Lava Field could target locations the caster did not have line of sight to. CHLOROMANCER * Due to the below changes, characters with soul points spent in Chloromancer will receive a free soul point respec. * Casting speed debuffs will no longer cause Bloom and Flourish to have a casting time if you have two points in Healing Slipstream. * Call of Spring Updated description to better indicate which abilities it affects. * New Ability Lifebound Veil - Causes Life damage dealt by the Mage to heal up to 5 allies within 20 meters for 15% of the damage done for 1 hour. All other spell damage dealt by the Mage heals allies for 5% of the damage done. Spells that damage more than one target have healing generated by Lifebound Veil reduced by 80%. Life based damage over time effects heal allies for 25% of the damage done by the first damaging tick of the effect. The Mage cannot receive healing from other Lifebound Veil or Lifegiving Veil effects while affected by this buff. Does not trigger a global cooldown. Cannot be purged.This is obtained after spending 11 points in the Chloromancer soul. * Synthesis Now increases healing received from Lifebound Veil by 100%. Reduced cooldown to 10 seconds. This cooldown is shared with Lifegiving Veil and Lifebound Veil. Now applies or refreshes Lifebound Veil when cast. Will no longer be removed when the affected player changes zones. * Lifegiving Veil Increased the base single-target Life damage to Healing conversion to 80%. This now shares a 10 second cooldown with Synthesis and Lifebound Veil. This can no longer be purged. * Natural Fusion Now increases the Synthesis bonus to heals from Lifebound Veil by 20-60%. * Essence Surge Debuff portion of this ability has been removed. * Destructive Growth Removed branch ability; the effects are now part of the base Wild Growth ability. * Wild Growth Reduced cooldown to 1 minute, increased radius to 25 meters. * New branch ability - Nature s Swiftness Reduces the casting time of Nature s Fury by 0.5-1 second, and reduces the cooldown of Natural Conversion by 30-60 seconds. Tier 6 branch ability. * Entropic Veil Removed cooldown. * Empowered Veil Now increases the damage bonus from your Entropic Veil by 13-19%, increases the healing generated by Lifegiving Veil from Life damage to 90-110%, increases healing generated from your Lifebound Veil by Life damage to 20-30% and increases the radius of Lifegiving and Lifebound Veil by 5-15 meters. * Flourish Reduced healing done. * Bloom Increased healing done. * New root ability - Natural Healing Single target heal with a 2.5 second casting time and no additional cooldown. Obtained with 51 points in Chloromancer. * Circle of Life Now affects Natural Healing. * Empathic Bond Increased the mana return to 20% of the damage received by the Synthesis target. * Nature s Touch Reduced base damage of this spell. This spell now triggers an additional heal from Lifebound Veil, instead of Lifegiving Veil. * New ability - Living Infusion A passive ability that increases the percentage of Life damage converted to healing by Lifegiving Veil by an additional 0.5%, and Lifebound Veil by an additional 1.5%, for each point spent in Chloromancer above 31. Obtained at 32 points in Chloromancer. * Void Life Now channels destructive energy at the target, dealing Life damage each second for 3 seconds. Causes Lifebound Veil to trigger an extra heal on the target of the Chloromancer s Synthesis buff for an additional 90% of the damage dealt. * Natural Splendor Now channels a beam of corrosive energy at the target, dealing Life damage over 8 seconds to the target enemy and up to 8 enemies within 7 meters of the target. Up to 8 allies within 7 meters of the targeted enemy receive healing over 8 seconds. Consumes Charge while active. * Corrosion Fixed a bug where Corrosion could hit through walls and other line of sight-blocking objects. DOMINATOR * Due to the below changes, characters with soul points spent in Dominator will receive a free soul point respec. * Fixed an issue where enemies would sometimes be able to continue casting or using abilities when affected by Mass Exhaustion, Disorient, or Overpowering Will. * Mass Exhaustion Fixed a bug in certain builds where Mass Exhaustion would end on all enemies if broken on one affected target. * Thunder Blast Will now deal damage and interrupt casting even if the target is immune to the knockback portion of this ability. * Charged Shield, Mass Charged Shield Will no longer land on an ally who already has a mage armor buff other than Charged Shield. * Transference Now blocks energy and mana regeneration on the target for 7 seconds, up from 5. Damage is now a flat value influenced by Spell Power and is no longer based on the amount of Energy, Power, or Mana drained. * Microburst No longer reduces the damage of Storm Shackle. * Deny Reduced cooldown to 10 seconds, * Mental Shock Reduced cooldown to 20 seconds. * Empowered Presence Now increases the radius of your Arresting and Reflective Presence by 2-6 meters. Increases the chance for your Reflective Presence to reflect spells by 5-15%. Gives Arresting Presence a 33-100% chance to proc an interrupt on up to 10 targets within range, each second. * Priest s Lament Will now interrupt the target when it attempts to silence them. The interrupt will occur even if the target is immune to silence. * Disorient Now blasts the enemy with a burst of negative energy, dealing Death damage and leaving them stunned for 3 seconds and confusing them afterwards for up to 30 seconds. Damage done will break the confuse effect. 30 second cooldown. * Memory Wipe Now causes a group or raid member to appear less threatening, reducing their threat by 20% with all enemies within a 25 meter radius. * Overpowering Will, Iron Will Removed. * New root ability - Incompetence Reduces the target s effectiveness in battle for 15 seconds, increasing the cost of healing abilities by 20% and causing damage done by the target s abilities to heal up to 5 of the Dominator s group or raid members within 15 meters. 15 second cooldown. Obtained at 20 points. * New branch ability - Ineptitude Increases the healing ability cost debuff of Incompetence by 1-5% and increases the healing done by target s damaging abilities by 4-20%. Available after spending 20 points in Dominator. * Chastise Removed. * New root ability - Traitorous Influence Causes the enemy, and up to 5 additional enemies within 15 meters, to suffer Death damage and lose 30 Power or Energy, or Mana equal to 5% of the Dominator s maximum mana, every time the target uses an ability. This can occur up to 5 times over 15 seconds. Available after spending 30 points in Dominator. * Draining Presence Removed. * New root ability - Mass Betrayal Generates chaos within the enemy s ranks, cursing up to 10 enemies within the targeted area. Abilities used by affected enemies cause the target and up to 5 additional targets within 7 meters to suffer Death damage; they also lose 30 Power, Energy, or Mana equal to 3% of the Dominator s maximum mana each time they use an ability. This can occur up to 5 times over 15 seconds. Available at 51 points in Dominator. * Fixed a bug where pets spawned by Split Personality were not gaining benefit from the caster s Spell Power or Spell Critical Hit. * Split Personality The pets spawned now take 95% less damage from area effect abilities. * Accelerated Decay Now reduces melee and casting speed by 25%. ELEMENTALIST * Planar Expansion Corrected the description on the final rank of this branch ability. * Burning Ground Fixed a bug where Burning Ground could target locations the caster did not have line of sight to. NECROMANCER * Life Bane Increased the bonus for Undead pet damage to 0.6-3% per point spent in Necromancer. * Deadly Plague Fixed the damage bonus given to Plague Bolt. Deadly Plague now gives Plague Bolt a 20-100% chance to apply an additional stack of Deathly Calling. Each stack of Deathly Calling on the target increases damage dealt from Plague Bolt by 3%, to a maximum of 15%. * Death s Ally Corrected an issue where this increased all damage instead of only Death damage, as described. * Grave Rot Fixed a bug where Grave Rot could target locations the caster did not have line of sight to. PYROMANCER * Inferno Now triggers a global cooldown when used. * Burning Bright Increased the bonus to Fire damage to 0.4-1.2% per point spent in Pyromancer for PvE damage. PvP damage uses the previous 0.2-0.6% bonus. * PVP The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. STORMCALLER * Lightning Field and Charged Field now only check for stacks of Electrified applied by the caster. * Lightning Field Reduced base damage of this spell. * Forked Lightning Reduced base damage of this spell. * Static Discharge Can no longer affect a target more than once per minute. * The class mechanic UI for Electrify will now update properly if Lightning Field removes a stack of Electrified from an enemy. WARLOCK * Empowered Darkness Reduced Charge consumption and reduced cooldown to 30 seconds. * Defile Increased base damage. * Neddra s Influence Now increases the damage dealt by your Death DoT spells by 5-15%, plus an additional 0.5-1.5% for each point spent in Warlock. * Sacrifice Life Damage Can no longer be cast if Empowered Darkness is active. * Devouring Shadows Fixed a bug where Devouring Shadows could target locations the caster did not have line of sight to. ROGUE BARD * Motif of Regeneration Now considered a spell, and can be Silenced - consistent with other Bard abilities. * Fixed a bug allowing Coda of Cowardice and Coda of Distress to stack their effects in certain conditions. BLADEDANCER * Contra Tempo Fixed the effect tooltip to indicate that it increases the damage of the next three Combo Point generating abilities. * Deadly Dance Fixed a bug where applying Saboteur Charges to the target did not consume the Deadly Dance effect. INFILTRATOR [PvP] * Camouflage Fixed characters being knocked out of stealth when re-entering a Marksman s Pedestal. * Step Into the Shadows Fixed the cooldown being activated when using any stealth ability. RANGER * Killer Focus Damage bonus should be correctly applied to ranged weapons. * Prey on the Weak Fixed the buff triggered by this ability not being removed when the character dies. RIFTSTALKER * Shadow Stalk Fixed a bug where this would sometimes be available while under control effects it cannot break. * Shadow Assault, Shadow Blitz Now properly affected by damage modifications from buffs and debuffs. SABOTEUR * Remote Clipping Fixed a bug for the tooltip of Detonate where the range was being increased by 1 meter instead of 2 meters. WARRIOR BEASTMASTER * Fight As One Now increases the chance of a critical hit by 5-15%, and increases melee damage by 15-45%. Duration increased and cooldown reduced. * New ability - Companion s Call Makes the next pet summon ability instant-cast. * Greater Primal Companion Claw Swipe Fixed a bug causing this to occasionally only hit one target. * Fixed some bugs with the icon display for Summon Greater Primal Companion. CHAMPION * Destroyer s Bearing Now increases the damage of all ability attacks, not just attack point-consuming abilities. * Two Handed Specialization Now named Weapon Specialization and enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind. * Deadly Strikes Now increases the damage of attack point builders by an additional amount for each point spent in Champion over 30. * Bash To better match up with other interrupts, the cooldown has been increased to 8 seconds and Power cost reduced to 10. PALADIN * Warden s Protection Will no longer be removed when the affected player changes zones. * Face Slam To better match up with other interrupts, the cooldown has been increased to 8 seconds, damage reduced slightly, and Power cost reduced to 10 Power. * Improved Paladin s Devotion Fixed a tooltip bug that reported the wrong amount of cooldown reduction on Paladin s Devotion. Tooltip now properly shows a cooldown reduction of 10-20 seconds. This is a cosmetic fix only. PARAGON * Procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind can no longer critically hit. * Teaching of the Five Rings Now enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind. * Way of the Mountain The damage boost to follow-up attacks has been increased. * Paired Strike Now deals Air damage instead of Physical damage. Now causes the next 3 follow-up strikes to critically hit. * Strike Like Iron Boosted damage increase to 20-50%. * Deadly Grace Now deals damage based on how many soul points have been spent in Paragon. When Deadly Grace is first available it provides the same bonus it previously did, and increases from there as more points are spent in the Paragon soul. * New 51-pt ability - Swift Blades 30 second duration, 25 second cooldown self buff. Consumes attack points and increases the damage done by auto-attacks by 45-135% based on the number consumed. * Strike Like Iron Moved to a 38 point root ability. * New root ability - Reaping Harvest Available with 2 points spent in Paragon. Attack point consuming ability that requires dual wielding. * Path of the Wind Now requires the Paragon to be dual wielding. * Way of the Wind Now triggers a second weapon attack after using any attack ability that requires dual wielding. Now deals its damage as Air damage rather than Physical. * Flinching Strike To better match with other interrupts, the damage is no longer based on weapon damage, cooldown reduced to 8 seconds, and Power cost has been reduced to 10 Power. * Bend Like the Reed In addition to enhancing Parry, now also increases the damage done by attacks that require dual wielding. To support this change and put this in line with similar finishers, the cooldown has been increased to 1 minute. * Thread the Trees Fixed a bug where Thread the Trees could hit through walls and other line of sight-blocking objects. RIFTBLADE * Due to the below changes, characters with soul points spent in Riftblade will receive a free soul respec. * Avatar of the Rift Increased the attack power bonus to ability attacks. * Elemental Touch Now does damage based on a percentage of Attack Power, which increases based on the number of soul points spent in Riftblade. * Enhanced Burst Now a 3-point branch ability that increases damage by 10-30%. * New ability - Empowered Strikes Tier 5 branch ability, enhances auto-attack damage by a percentage of your Attack Power. The percentage is increased based on the number of soul points spent in Riftblade. * Rift Storm Reduced cooldown to 2 minutes from 3. Fixed a bug causing different icons to appear in game compared to the Soul Tree version. * Fiery Burst Should now reliably trigger Enhanced Burst. * Riftwalk Fixed a bug causing this ability to not break stuns. Now deals damage to the enemy. Due to this there are now multiple ranks of Riftwalk which can be trained at your nearest Warrior trainer! * Improved Riftwalk Now enhances the damage dealt by Riftwalk in addition to reducing the cooldown. * Surging Energy Fixed a case where this could sometimes not trigger. VINDICATOR [PvP] * Advantage Tooltip changed to more accurately describe what the ability does; increases the chance to get a critical hit by 1-5%. VOID KNIGHT * Disrupt Now increases casting time of spells by 25%. * Furious Rage To better match up with other interrupts, the cooldown has been increased to 8 seconds, and the ability damage is no longer based on weapon damage. WARLORD * Intimidating The debuff tooltip should now actually work. * Fixed a typo in the Warlord Soul tooltip. ZONES FREEMARCH * I Heard a Storm was Coming The Abyssal Marker can now be used by all members of a party. * Kelari Refuge Meeps, Kosmo... stop being spammers. Most of the shard would have ignored you by now if they could. GLOAMWOOD * March of the Guardians, other quests Escorting Guardian soldiers through Silkweb Pass should be a bit less frustrating now. * Moon Blossoms are blossoming once again. Go pick some flowers! IRON PINE PEAK * Neutral NPC hubs in Iron Pine Peak now all have Healers available. * Level 50 Deadwater Frostkeepers no longer hang out around Dayblind Hollows when they aren t actively engaged for the quest that spawns them. * Breeder Branek the Yarnosaur breeder in front of the Chancel of Labors, is no longer an all-powerful defender of the Icewatch. Now a normal NPC instead of a raid NPC. * Epov Itol no longer drops the unused item, Ballad of the Dragonians. * The Coming Storm Made some adjustments to help with the quest event getting stuck and not resetting. * Player pets should no longer be able to walk through walls in the Cloudbourne Caverns. MOONSHADE HIGHLANDS * The Void s Deluge Fixed an issue that occasionally prevented demons from appearing when summoned. SANCTUM * Tavril Plaza has a new epic civic centerpiece in it! * Life in the Land of Death Marshal Kevdorras has received a stern talking to and has agreed to spawn his Abandoned Holy Symbol more consistently. * Defiants no longer receive mixed messages from the spirits visible with Quantum Sight in Sanctum. SCARLET GORGE * The Guardians have established a new wardstone at Stonecrest! * Lurker in the Dark Massive Fang no longer drops for players already on the quest, or who have already completed it. SCARWOOD REACH * Valuable Essence Characters attacking from range will no longer be occasionally deprived of quest progress. * Hunters in Perspice and Kain s Command no longer report dead hunt targets as currently available. * The fight master in Perspice is no longer stingy about letting contestants fight three matches a day. * The Guardian Wardstone quest, Owner of a Lonely Cart, can now be completed! * Firebrand, Pass It On Quests should now give proper credit. * Heed the Call Guardian attackers should no longer heed the call endlessly and spawn forever. * Stormborn Quest should now work much better while in a party. * Taking the Reigns Corrected some edge cases that could cause some frustration while trying to complete this quest. * Shrines of Life Reduced the potential for frustrating delays waiting for shrine spawns. * The family of coyotes living on the Spice Road in front of the Perspice Inn has been relocated to a more remote location. No coyotes were harmed in the move. * It has come to the attention of Telaran animal rights activists that polluted bunnies in the area of Keenblade Mill were possibly being unfairly exterminated. Heartless Critter Killers are now given the condemnation they deserve! SHIMMERSAND * Rifts in the Dunes of Akala, zone events, and event colossi now have a chance to award zone-specific wardrobe items. * Zone events should no longer cause Rift icons in the Dunes of Akala to disappear from the main map. * Fish and other creatures have lost their taste for chewing on poor, drowned Darf. * Permanent Slumber Fixed an issue that would occasionally prevent this quest from resetting. * Secrets of the Sands Improved availability of discarded waste for this quest. * Crones of Crucia Quest now only requires 5 Priestesses rather than 6. Priestess population increased. * The interior of buildings in Fortune s Shore now grant rest experience. STILLMOOR * A Darkwood Satyr that was hiding in the terrain has lost its hiding place. TERMINUS * Fixed a rare case where the Time Machine event could become stuck and not progress. DUNGEONS, SLIVERS, AND RAIDS * Dungeon portals now show additional visual effects when Expert difficulty is selected. * Gilded Prophecy, Greenscale s Blight, and River of Souls no longer drop Plaques of Achievement or Glyphed items. These areas now drop Marks of the Ascended, used to purchase the merchant-bought Raid gear from this content. Existing Glyphed items can be consumed to convert them into the equivalent amount of Marks required to purchase that item type. ABYSSAL PRECIPICE * Expert Kaler Andrenos Kaler will no longer cycle through phases faster than his abilities, which caused him to cast things out of order and unexpectedly. DARKENING DEEPS * Fireballs and ground fire cast by Wanton Wildmages can no longer be spell reflected. GILDED PROPHECY [Sliver] * Modified difficulty of several bosses in Gilded Prophecy to make them slightly more forgiving. * These changes primarily consist of hit point rebalancing, a slight damage output reduction, and modifying ability cooldowns, cast times, or durations. * No mechanics have been removed. * We expect this to be an appropriate challenge for people who have not yet completed 20-person raids; feedback is welcomed! * Thalguur now has a few new items! GREENSCALE S BLIGHT [Raid] * Greenscale s Noxious Fumes damage can now be properly mitigated by Void Knight abilities. * Fixed a bug where Invigorating Wisps could fail to despawn after Oracle Aleria s death or reset. KING S BREACH * Soulflayer Mondrach s Crimson Pyre will now target characters in melee range if there are no characters at range. REALM OF THE FAE * Removed a stealther mob from the Spring area that was missed in an earlier general population reduction. * Expert Grand Apiarist Orban Quick resets of this fight can no longer result in the hedges becoming stuck. RIVER OF SOULS [Raid] * Herald Gaurath s breath attacks will now be properly mitigated by Void Knight abilities. RUNIC DESCENT * Expert Eliam the Corrupted Fixed an issue with Eliam finishing a channeled ability in progress after the last wisp made contact with him. * Atrophinius Corrected the loot table for this boss. * Added voiceover for Alsbeth in Expert Runic Descent. * Added new voiceover and death dialogue for Atrophinius. PVP/WARFRONTS * The Order of the Eye and The Unseen are now recruiting! New daily quests have been added to the Catari Command Center and Thedeor s Circle. * Interacting with objects in Warfronts (the Fang of Regulos, Sourcestone, Flags from the Codex) will now be interrupted when a hostile action is taken against a player under the effects of an Absorption shield, Damage Immunity, guarunteed Avoidance, or is under immunity to an effect due to diminishing returns. Hostile actions include damaging abilities, auto-attacks, stuns, interrupts, fears, mesmerize, and knockbacks. For Damage over Time effects, only the first tick will trigger an interruption on an object interaction. * Tweaked Warfront queues to better match up premades with each other, and smaller groups or solo players with other similarly queued players. * Warfront daily quests are now synchronized for Guardians and Defiants. * Channeled abilities used in PvP against player targets will now break if the target moves out of the channeling caster s range, or line-of-sight. * If you are Soul Walking and enter a PvP auto-flagging area, you will not be flagged while a ghost - but when you come out of Soul Walk and are still inside the PvP area, you will be flagged on revive. * Pyromancers The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. * Fixed a bug causing players to have 1 health and mana when exiting a Warfront while dead. * Rank 6 weapon DPS has been upgraded to match that of epic-quality tier 1 Raid drops. * Whitefall Steppes Whirl of Speed no longer stacks with high-speed run buffs. * Black Garden Increased sensitivity for resetting the Fang of Regulos when a team attempts to bring it into their own starting area. * The countdown at the end of a Warfront match now reads Exit in (time) to reduce confusion. CRAFTING * Weaponstones and Witchstones have new effects - they now add a fixed amount of damage to your spell or melee critical hits. * Foraged plants receive an overhaul plant distribution has been adjusted in all zones, including addition of new spawn locations. Plants that are frequently used have their spawn rates greatly increased. This should also address issues with plants spawning in level-inappropriate areas. * Foraging on plants now has a chance to provide 4 drops instead of 3. * Updated a number of Apothecary recipes to use different plants. Krakenweed now gets used, and some plants have been scaled back in use while others have been increased to balance out consumption. Recipes that used plants of an incorrect rank have also been corrected. * Reduced the minimum Foraging skill requirements for the following plants - Creeperbrush 30 [previously 35] - Krakenweed 60 [previously 70] - Tattertwist 140 [previously 145] - Drakefoot 180 [previously 185] - Bloodshade 200 [previously 220] * Increased the drop rate of bone and tooth drops from Butchering slightly, as well as the maximum number of bones that can be received per target butchered. * Apothecaries can now learn a recipe from Master Apothecary Trainers called Catalytic Essence , which converts 1 Minor Catalyst into 3 Catalytic Essences. Apothecary recipes that previously used Minor Catalyst now use Catalytic Essences instead. * High-level Apothecary recipes have had their costs re-evaluated - Bottles of Critical Strikes/Bottles of Spellstrikes recipes now craft a quantity of 3. - All Vial recipes now produce a quantity of 4. - Heroic Healing Philter recipes produce a quantity of 3. - Panacea recipe crafts a quantity of 3. - Elixir of Impunity recipe produces a quantity of 2. * Luminous Vengeful Rune and Luminous Unrelenting Rune have their levels adjusted in accordance with other Luminous runes. The stats on these runes are unaffected. * Updated Master Artificer Supply Bags so they can now also drop Fanged Mandibles. * Outfitter cloth quest starter items now only drop for Outfitters. * Carmintium Pauldrons recipe now requires Spellspun Silk cloth rather than Bolt of Spellspun Silk. * A Peerless Leather Quest now requires Soulbind Leather and Steeled Leather. * Fixed an issue where Blazing Dexterity/Intelligence/Strength/Wisdom Runes and Runeshards had their names swapped. The two-handed version of these runes are now referred to as Runes and the one-handed versions are now properly named Runeshards . * Items previously named Fortification Serum are now named Defense Serum. This is to prevent confusion with the stacking group fortification serum which applies to several items. * The quest Workorder Diamond Icon now properly appears in the Sanctum category for Guardians. * Fixed an inpenetrable typo in some augmented item names. * Sanctum weekly crafting quests now show up under the proper quest log category. * Fixed salvaging of cloth armor giving incorrect results. * Diluted Siltreaver Venom can no longer be Runebroken. * Artificer supply bags should now give the correct bone loot. * Noble Rifle can now be Runebroken or Salvaged. ITEMS * Tablet consumables from Water Rifts now all provide 5 Energy/Power per 5 seconds, down from 20 at the high end. This also applies correctly to Rogues and not just Warriors. Their other properties remain unchanged. * Baleful Rune now deals 85 damage instantly, rather than 70 damage over 4 seconds. * The Guardian Distinguished Service Medal cannot be used inside instances, and now gives a useful error message if you attempt to do so. * Gloamsilk Poison now actually has an effect. * Ritualist s Band now has Wisdom instead of Strength. * Foe of the Aelfwar (wand) now has Wisdom instead of Strength. * Adriana s Tumbling Deflector tooltip has been corrected. * Source Chain Coif now has Spell Critical Hit instead of Melee Critical Hit. * Arachnid Longsword renamed to Arachnid Long Knife as it is, in fact, a dagger - and not terribly long. * Bonecrusher Sabatons have been upgraded along with other raid Rift-dropped items, however their Toughness has been reduced to 38 from 50. * Tactical Soulstone (Greater Essence) Increased the additional damage bonus to Backstab from 18 to 73. * Predatory Soulstone (Greater Essence) Increased the duration of the Attack Power buff from 15 seconds to 25. * Sanguine Soulstone (Greater Essence) Increased the damage bonus amount from 42 to 64. * Disruptive Soulstone (Greater Essence) Increased the Attack Power bonus from 33 to 42. * Sturdy Soulstone (Greater Essence) Increased the Armor bonus from 297 to 357. * Furious Soulstone (Greater Essence) Increased the damage bonus amount from 15 to 31. * Abyssal Soulstone (Greater Essence) Increased the Armor bonus from 30 to 36. * Amplified Soulstone (Greater Essence) Increased the damage bonus from 25 to 31. * Sheltering Soulstone (Greater Essence) Increased the shield amount from 300 to 323. * Flametouched Soulstone (Greater Essence) Increased the Spell Power bonus to 31. * Gravetouched Soulstone (Greater Essence) Increased the Spell and Attack Power bonus to the Necromancer s pet to 32. * Elemental Soulstone (Greater Essence) Increased the Spell Power bonus to 93. * Characters affected by another player s Philter of Power now properly receive the Bitter Aftertaste immunity to similar effects, which was not applying if they were not the person to use the Philter item. * You can no longer waste dyes trying to color Ring items. * Deathwarder s Kris and Deranged Pyromancer s Kris have their strength stat replaced with something more useful to casters. * Chausses of Relentless Life now have proper class restrictions. * Warrior Sap (Lesser Essence) Changed Spell Critical Hit to Physical Critical Hit on this essence. * Necrotic Semblance had an issue where if the illusion effect was removed, your character would lose the ability to proc until you re-equipped the item. Fixed! * Verdant Archbow tooltip now properly displays its damage values. * Unseen Insignia will no longer go on cooldown until its teleport triggers, to prevent the cooldown being wasted if the teleport cast is interrupted. * Sword of Reverent Fear now has Endurance instead of Strength. * Celestial Flameshard s effect now uses your Block stat. * The following caster items no longer have wasted Strength stats on them Darkeve Chain, Deepthought Amulet, Koglok s Pointer, Whitefall Knife, Runebound Shield, Dawnswrath Chain. * Bonegrinder of the Necrotic Ooze is now properly an Axe, and should be wielded like one. * The Sacred Heirloom of Eth is now Epic in rarity. * Fixed equipped planar essences not adding up to the correct total amount displayed on the Focus for certain stats. * Buffs obtained from several Mighty and Heroic Vials, Resistance Vials, and Accuracy Vials can no longer be purged. ACHIEVEMENTS * New display for linked achievements that shows the requirements and current progress toward that achievement when clicked! * Achievement chains now show previous achievements you ve completed when you expand the achievement details. When you expand a previous achievement in the chain, it will update to show just that achievement s point amount and not the total of all completed achievements for that chain. * Updated Achievement descriptions for Open Season, Might Makes Right, and Faith Denied to more clearly reflect that kills are required in each zone listed. * Deep Roots Credit for exploring the Drake and Broodmother caves should no longer be swapped. * The Stonefield rare mob achievement, Stonefield Defender, has been renamed to Fields of Shattered Foes . * Mirror Mirror Players should now be able to obtain this achievement when grouped for the required quests. * Dungeon Butcher Now correctly requires the Rapid Assault Realm of the Fae achievement for completion. * Critical Critter (Greenscale s Blight) Hedge Stalker requirement increased to 4. * A new title is available for those who have already completed, or eventually complete, the Ultimate Dungeon Hero achievement. * Titles have been added as rewards for 20-player raid meta achievements. Completing the Greenscale s Blight set grants the title Fae Master/Fae Mistress . Completing the River of Souls set grants Death Master/Death Mistress . MACROS/COMMANDS * Added a new type of log that records each time an NPC dies, you interact with an NPC, or you loot an item. Provides relevant database keys and location - intended for use by external sites to put together map data and loot tables. * /discoverylog toggles the new log type on and off and persists through logouts. Creates a file named discovery.log that is appended to for each play session. * You can now ignore all duel requests via a toggle on the Combat settings window. * Mounts no longer think they re a piece of equipment when using /saveequip and /loadequip macros. You will need to use /saveequip again to overwrite any old sets that included a mount in it. * Added a display option to always show raid member overhead names. * The and / keys can now be re-bound, if desired. * Improved handling of keys bound to multiple commands with and without modifiers (like m and SHIFT+m both being bound). ART AND AUDIO * New alert sound when your LFG queue pops! * Added an audio cue for your pet dying in combat. * New Raid Warning sound added. * Added a notification sound for when the Accept Resurrect confirmation window pops up. * A unique sound now plays when you loot an item that offers a quest. * Transferring items into your bank via right-click now plays a sound. * Fixed armor colors displaying oddly when inspecting a character. * Other players and NPCs entering stealth can be heard more easily; detecting a stealthed player or NPC nearby now plays a single sound and is more noticeable. * The sound for /chicken now plays only one time at the beginning of the animation. * Added some variation to combat hit/injury noises so combat sounds have more variety. * Iron Pine Peaks volume level tweaks, new ambience and music in ice caverns including surround sound support. * Music should be more prominent in Shimmersand, Scarlet Gorge, and in the Gilded Prophecy Sliver. * NPC creatures in the process of spawning should properly show their spawn-in animations! * Buffed up Plate armor - now with more shiny! RIFTCONNECT * Rift can now receive tweets as well as sending them out if you are signed in to Twitter through RIFTconnect - check the Chat Window settings to disable or change which tab tweets appear on. * Logging out now cancels YouTube encoding and uploading. * Added keep me logged in checkboxes for social networks. UI/SETTINGS * Destroyed wardstones during zone events will no longer display on the main map when fully zoomed out (other zone icons do not display at this zoom level, either). * Scrolling Combat Text will now always appear on-screen even when fighting partially or fully off-screen enemies. * The Auction House results list can now be sorted by Buyout Price. Click the arrow button next to the Current Bid header to toggle the sort types. This setting will persist between logins. * The Auction House now persists the following between logins starting and buyout prices for the last 100 items put up for auction, duration chosen when creating an auction, the starting price equals buyout option, and the sorting column and order for Browse, Auction, and Bids tabs. * Added a Useable Only checkbox to the Auction House search to limit results to items you can actually use. * The casting bar for spells that cannot be interrupted now has a new appearance and turns orange! * UI animations for items dropping into your bags no longer queue up and will play immediately instead. * Fixed an issue with portrait lighting sometimes appearing too dark. * Added available keybindings for clearing your primary target, and clearing all targets. * Added a new keybinding that allows you to cycle up/down through main ability bars. Shift + Up arrow to go up a page, Shift + Down arrow to go down a page for your main hotbar. * Quest stickies now update correctly if you have items required for a quest and destroy or sell them prior to turn-in, and reflect the no-longer-complete quest status. * Fixed the Warfront, Guild, and World Event buttons showing as available when they shouldn t be in the menu icons after resetting the UI. * Very long names on target portraits are now truncated. * Fixed some bugs with the Rift loot window display and looting when multiple items of the same type were waiting to be looted. * Purchase confirmation windows now go away if you close the merchant window or purchase a different item instead. * Fixed a bug causing the buff bar on your target portrait to shift downward at inappropriate times. * Updated the Plaque of Achievement icon so it s easier to see stack counts on them. * We now have abbreviations for very large hit points displayed when showing percentages on the health bar. * Updated the error text on the Planar Lure ability to indicate the Major or Minor tear requirement so it s more clear when trying to use it on a Raid Tear. * Non-Ancient Wardstones should no longer display Ancient Wardstone details. * Fixed a bug where the Ancient Wardstone indicator would overlap tracked quest text. * Sending cash through the mail now only accepts up to two digits for values of gold and silver. * You can now more precisely move UI elements in Edit Layout mode using the arrow keys on your keyboard. * Chat window positions will no longer change when selecting Default in Edit Layout mode. * Fixed a bug causing right-clicking of items on the character sheet to not unequip them if the character stat panel was visible. * The LFG interface should no longer flicker when things update. * There is now an option in the Interface settings to turn off the glow on selected targets or on mouseover of players/NPCs in the game, or to disable it altogether. CLIENT * If a player s email address or password is changed while they are logged in to the game, they will be kicked automatically and will have to log in to continue playing. * Fixed a UI issue where deleting a character and immediately attempting to change shards would grey out the shard selection button. * Improved streaming for fewer framerate hitches when running through the world. ==================================== Technical Assistance For help with account or installation issues, please contact Customer Support at http //trionworlds.custhelp.com. You can also contact support through the help button (marked with a ? ) in-game.
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編集する。 2021-12-08 18 22 00 (Wed) - [[]]とは、 videoプラグインエラー 正しいURLを入力してください。 リンク内部リンク 外部リンク 出典、参考 1 http //www.nicovideo.jp/watch/sm5333089 2 http //www.nicovideo.jp/watch/sm5334467 3 http //www.nicovideo.jp/watch/sm4477413 4 http //www.nicovideo.jp/watch/sm4423001 5 http //www.nicovideo.jp/watch/sm4537353 6 http //www.nicovideo.jp/watch/sm4537516 7 nicovideo エラー ( 正しい動画URLを入力してください. ) 8 nicovideo エラー ( 正しい動画URLを入力してください. ) 9 nicovideo エラー ( 正しい動画URLを入力してください. ) 10 nicovideo エラー ( 正しい動画URLを入力してください. ) 11 nicovideo エラー ( 正しい動画URLを入力してください. ) 12 nicovideo エラー ( 正しい動画URLを入力してください. ) 13 nicovideo エラー ( 正しい動画URLを入力してください. ) 14 nicovideo エラー ( 正しい動画URLを入力してください. ) 15 nicovideo エラー ( 正しい動画URLを入力してください. ) 16 nicovideo エラー ( 正しい動画URLを入力してください. ) 17 nicovideo エラー ( 正しい動画URLを入力してください. ) 18 nicovideo エラー ( 正しい動画URLを入力してください. ) 19 nicovideo エラー ( 正しい動画URLを入力してください. ) 20 nicovideo エラー ( 正しい動画URLを入力してください. ) リンク 内部リンク [[]] [[]] 外部リンク 編集する。 2021-12-08 18 22 00 (Wed) - 出典、参考
https://w.atwiki.jp/lotro_jp/pages/19.html
Active Skills [#nbc30b70] A Strong Offence [#v573e05c] Ready for Anything [#waedd0d3] Block and Counter [#m4b376d3] Drawing the Ire [#s1d8cebb] Parry and Retaliate [#t09b59e8] Ranged Skils [#g2cd697a] Passive Skills [#x76a0b46] Armour Proficiencies [#xf10617a] Base Passive Skills [#m766a4da] Combat Characteristics [#j0c29196] Instrument Proficiencies [#a8376238] Misc. Passive Skills [#k0e52b31] Weapon Proficiencies [#l3397dfa] コメント欄 [#s380092b] Active Skills A Strong Offence Ability名 スキルカテゴリー Level Power Cost 射程 効果 ガーディアンワード melee 1 4 3 少しの間、防御力を上昇させます。 スティング melee 1 4 3 敵に軽症効果を与える素早い攻撃。 スイープカット melee+AoE 2 14 5 大きくなぎ払う一撃で、前方にいる敵全員にきりつけます。 Stamp melee 32 4 3 敵の攻撃を中断させる攻撃 Ready for Anything Ability名 スキルカテゴリー Level Power Cost 射程 効果 ガーディアンディフェンス buff 4 防御時に攻撃をブロックすることに専念し、ブロックする確立を上昇させます。 ガーディアンパリィ buff 12 防御時に攻撃を受け流すことに専念し、受け流す確立を上昇させます。 ガーディアンプレッジ buff 20 4 少しの間、防御力を大きく上昇させます。 Protection buff 24 25 シールド使用時に回避、受け流し、ブロック率を高め、仲間への攻撃に反撃する Thrill of Danger buff 28 10 Refreshed power, increases with every enemy near you Warrior s Heart buff 30 7 Briefly increases Morale Deep Breath 34 Reduces cooldown Turn the Tables melee+debuff 36 11 3 Exits all harmful combat states Guardian s Promise buff 38 Creates a Mark on you so others can find you Block and Counter Ability名 スキルカテゴリー Level Power Cost 射程 効果 Shield-Swipe melee 4 9 3 ブロック後に使用する攻撃 Bash melee 10 6 3 シールドスワイプ使用後に追加する攻撃 Catch a Breath heal? 16 31 ブロック後に士気を回復 Shield Taunt debuff 22 8 シールドスワイプ後に使用する挑発 Drawing the Ire Ability名 スキルカテゴリー Level Power Cost 射程 効果 Shield-Blow melee 8 3 シールドで攻撃する Vexing Blow melee 6 5 3 自分に注意を向ける攻撃 Challenge debuff 26 7 7 You taunt your foes to gain threat Parry and Retaliate Ability名 スキルカテゴリー Level Power Cost 射程 効果 Retaliation melee 8 3 3 回避後に使用する応酬攻撃 Overwhelm melee 10 6 3 応酬攻撃後に使用する追加攻撃 Whirling Retaliation melee+AoE 14 8 5 You whirl in a circle to attack multiple foes Thrust bleed 18 6 3 After Retaliation, Causes your foe to bleed Ranged Skils Ability名 スキルカテゴリー Level Power Cost 射程 効果 Shoot ranged 30 9 30 遠隔武器で攻撃する Passive Skills Armour Proficiencies 防具種類名 Category Level 効果 Light Armour 1 軽装鎧を装備できる Medium Armour 1 中鎧を装備できる Shields Off-hand 1 盾を装備できる Heavy Armour 15 重鎧を装備できる Heavy Shields Off-hand 15 ヘビーシールドを装備できる Base Passive Skills 種族参照 Combat Characteristics スキル名 Level Cost 効果 Block Rank 1 7 4s 90c ブロック率+1.0% Parry Rank 1 9 8s 10c 受け流し率+1.0% Accuracy Rank 1 11 12s 10c ミス率が中程度減少 Critical Rank 1 13 16s 90c クリティカル率+1.0% Block Rank 2 17 28s 90c ブロック率+1.0% Evade Rank 1 19 36s 10c 回避率+1.0% Parry Rank 2 21 44s 10c 受け流し率+1.0% Accuracy Rank 2 23 52s 90c ミス率が中程度減少 Critical Rank 2 25 62s 50c クリティカル率+1.0% Accuracy Rank 3 29 84s 10c ミス率が中程度減少 Evade Rank 2 31 96s 10c 回避率+1.0% Parry Rank 3 33 108s 90c 受け流し率+1.0% Block Rank 3 35 122s 50c ブロック率+1.0% Parry Rank 4 39 152s 10c 受け流し率+1.0% Accuracy Rank 4 41 168s 10c Reduces Miss by a small amount. Block Rank 4 43 184s 90c ブロック率+1.0% Instrument Proficiencies スキル名 Level Cost Horn Use 5 2s 50c Lute Use 5 2s 50c Misc. Passive Skills スキル名 スキルカテゴリー Level Cost Shield Spike Use 20 盾にスパイクを付け、ダメージをUPする事が出来る様になる Weapon Proficiencies 武器種類名 Category Level 効果 Daggers 1H 1 クリティカルしやすい One-Handed Axes 1H 1 命中率が落ちるが敵の防護を少し減らせる One-Handed Clubs 1H 1 敵をスタンさせる事がある One-Handed Hammers 1H 1 敵をスタンさせる事がある One-Handed Maces 1H 1 敵をスタンさせる事がある One-Handed Swords 1H 1 扱いが容易な為命中させやすい Spear 1H 10 怪我を負わせ体力を暫く失わせれる事がある Two-Handed Axes 2H 10 命中率が落ちるが敵の防護を少し減らせる Two-Handed Clubs 2H 10 敵をスタンさせる事がある Two-Handed Hammers 2H 10 敵をスタンさせる事がある Two-Handed Swords 2H 10 扱いが容易な為命中させやすい Bows Range 30 Crossbows Range 30 コメント欄 名前 コメント
https://w.atwiki.jp/clave/
ルエダ tecnica espanol youtube complementar 基本 グアペア Guapea ディレケノ Dile Que No ダメ Dame エンチュフラ Enchufla オトラ Otra 繰り返し キンセ Quince プリマ Prima アリーバ Arriba 男性前方 アバホ Abajo 男性後方 フォト Photo ダメ応用 ダメ・ドス Dame Dos ダメ・トレス Dame Tres ドス・コン・ドス Dos con Dos http //www.youtube.com/watch?v=MFJymaGYKPs 2人移動2回拍手 ウナ・アバホ Una Abajo http //www.youtube.com/watch?v=u3NCKWY1KVQ エンチュフラ応用 エンチュフラ・ドブレ Enchufla Doble http //www.youtube.com/watch?v=V1AAJ1_CtFw エンチュフラ・コン・ルンバ Enchufla con Rumba http //www.youtube.com/watch?v=RsOERvZxPAM エンチュフラ・コン・マンボ Enchufla con Mambo http //www.youtube.com/watch?v=jY0Sm4QYSrU エンチュフラ・コン・クラーベ Enchufla con Clave http //www.youtube.com/watch?v=QRZckCU4Z7k ペロータ(ドス/トレス) Pelota, Dos, Tres http //www.youtube.com/watch?v=ZaEa179Xb7o プリマ応用 プリマ・コン・エルマーナ Prima con Hermana http //www.youtube.com/watch?v=FbGeskKDlxU (プリマ・コン・エルマーナ)イ・ファミリア y Familia http //www.youtube.com/watch?v=Ux_tTQ9_4_M 応用 セテンタコンプリカード Setenta Complicado http //www.youtube.com/watch?v=92emgSO3ct8 オチェンタ・クアトロ Ochenta y Quatro http //www.youtube.com/watch?v=hEI7lPlN8WA ハルディン Jardin http //www.youtube.com/watch?v=hlLiocm1IYI アオラで次へ ニーパラ・ティ ニーパラ・ミ Ni Para ti ni Para Mi http //www.youtube.com/watch?v=HmJRdMD0mH4 アオラで次へ エル・トゥネル El Tunnel http //www.youtube.com/watch?v=HlGUXWxTjOU バシーララ Vacilala http //www.youtube.com/watch?v=OpPDZUydVrQ パティン Patin http //www.youtube.com/watch?v=nMfa3voeIFk パティン・パ・ラ・ムヘーレス Patin pa mujeres http //www.youtube.com/watch?v=YnbJtonZCMM ソンブレロ Sombrero http //www.youtube.com/watch?v=rj8DI5GKroI ケンタッキー Kentucky http //www.youtube.com/watch?v=-EvOJNVecu0 トゥンバ・フランセッサ Tumba Francesa http //www.youtube.com/watch?v=efDsh_YuEG0 カデナ Cadena http //www.youtube.com/watch?v=cFB7t9lpsWE トマ・エレクトリカ Toma Electrica http //www.youtube.com/watch?v=cyG_Zt5jMbY
https://w.atwiki.jp/umikowatch/pages/42.html
2012/11/17クズさんからのお知らせ まさかの!やっつけ?ゴリ押し?汚料理教室()開催が決定とのことで、無事?当日開催された模様です。 以下、イベントの詳細と流れをまとめました。 ********************************************* 「Yum Yum Kitchen」 http //tlstore.jp/yumyum/kitchen.html 日時 / 2012年12月8日(土)第1回 12:30 ~ 15:00 (12:00 受付) 第2回 16:30 ~ 19:00 (16:00 受付) 定員 / 20名(先着順) 参加費 / 5,000円(料理+お飲物+レシピ) 開催場所 / COOK Co [ MAP ] 東京都渋谷区神宮前6-14-15 東京メトロ千代田線・副都心線「明治神宮前」駅 徒歩3分 東京メトロ銀座線・千代田線・半蔵門線「表参道」駅 徒歩8分 ********************************************* →翌11/18 「ご好評につき締切となりました」との報告 →11/23 「ご好評につき、なんと同日2回目を開催することとなりました!」とのお知らせメール配信 住人さんに届いたメール →11/27 告知ページが第2回目開催決定!に変わり募集を再開 →12/07 ご好評につき定員となり募集締切との告知 はたして2回目が開催されたのか?は謎ですが、数人の方がアメブロにて当日の様子をレポして くださっており、それを住人のみなさんが見つけ情報投下してくださいました。 下記のとおりまとめてありますので、ご参考までに。→汚料理参加者様のブログまとめ
https://w.atwiki.jp/www31test6/pages/8.html
??(youtube) @wiki?wiki????? #video(???URL) ????????????????????????? ??????????????? ??http //atwiki.jp/guide/17_209_ja.html ?????URL?Youtube?URL????????? ??http //www.youtube.com/ ?????#video(http //youtube.com/watch?v=kTV1CcS53JQ)???????????????????